Oculus wants to make virtual reality a more immersive and realistic experience by focusing on hand movements with its new Oculus Touch controller.
At yesterday's (June 11) pre-E3 press event, Oculus founder Palmer Luckey revealed the motion-control device that is capable of detecting some "communicative gestures".
Pointing, waving, or giving a thumbs up are just some of the gestures that sensors on board the Oculus Touch will pick up.
The device itself comes in two parts for each hand and features a variety of buttons and analogue thumbsticks like standard video game controllers.
Users will also receive "haptic" feedback from the things they touch within the VR world too - so if they touch something electrified for example, it may cause Oculus Touch to vibrate.
The main focal point of yesterday's event was the consumer edition of Oculus Rift, which will be available in the first quarter of 2016.