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 ‘You Can’t Effectively Test' For Games Like Driveclub, Says Sony America CEO

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PostSubject: ‘You Can’t Effectively Test' For Games Like Driveclub, Says Sony America CEO   ‘You Can’t Effectively Test' For Games Like Driveclub, Says Sony America CEO EmptyMon Nov 24, 2014 3:58 pm

http://www.gameinformer.com/b/news/archive/2014/11/24/you-can_1920_t-effectively-test-for-games-like-driveclub-says-sony-america-ceo.aspx

It’s been almost two months since the release of Sony exclusive Driveclub, and the game still isn’t functioning at 100 percent. There have been a number of updates and tweaks, but developer Evolution Studios hasn’t been able to yet realize the vision for the connected racer.

Last week, Sony Computer Entertainment of America president and CEO Shawn Layden shared some thoughts about the problems facing the title. Speaking with IGN, Layden discussed the issues.

“You do a beta test, you scope against that,” he told IGN. “But now, in a connected world, you can't effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service.”

Layden defends Evolution, saying that the studio was ambitious and that having players online created unanticipated problems. Earlier this year, Layden’s counterpart in France shared a different story, pinning the problems for the title not on the servers, but the coding.

We reached out to Sony at the time PlayStation France president Philippe Cardon's statements on the matter. We did not receive a response.
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‘You Can’t Effectively Test' For Games Like Driveclub, Says Sony America CEO

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